I know that you’re able to manually pause the game while in a dungeon, but as someone who’s had low FPS despite following all suggestions to enhance the performance, trying to pause the game when a lag spike occurs - making the screen practically freeze - is practically impossible. Plus, sometimes the “loading world” screen appears for a bit (probably because network issues have been occasional/frequent for me), and results in the end of a run.
I know that this probably won’t apply to many people since most wouldn’t have such low FPS in the first place, but having the game auto-pause whenever the FPS drops below a certain threshold would be useful - it would have saved multiple dungeon runs I’ve done if this were a feature. The most severe (and often run-ending) lag spikes put my FPS (usually in the 10-15 range) below 5.
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In Discussion
💡 Feature Request
Dungeon
7 months ago

silentsongbird404
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In Discussion
💡 Feature Request
Dungeon
7 months ago

silentsongbird404
Get notified by email when there are changes.