Option to change size of hit damage numbers scale

On lower end systems we gotta turn all graphics way down including texture size to 50%. This affects the size of things like GUI, Display Name, Speech Bubble which you have options to change the size of. But there is no option to change the size of the hit damage numbers in dungeon so when running on 50% texture the numbers are FOOKING HUGE and obscures anything underneath them on the screen including enemies and players.

Please add an option to adjust the size of the hit damage numbers or tie them to Display Name Scale setting or something.

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Upvoters
Status

Cancelled

Board

πŸ’‘ Feature Request

Date

Almost 2 years ago

Author

snepsid

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