Skip to main content

"Items Received" Notifications are obtrusive during dungeon runs

I mean those notifications:

During a playa run those are too big and hide too much screen real estate, right in the middle of the screen. Out of dungeons this is okay, but in dungeons, they are right in the middle, below the HUD information for the Stage + Stats (cf. image below) and they are huge!

Ultimately those notifications serve 2 purposes:

  • instant gratification - the "I got something" dopamine hit

  • visibility on what has been collected (and as the notification disappears after a few seconds it's often a miss, with a new notification appearing before players collect everything)

I suggest replacing this with something more subtle, placed in a different place, that stills serves both purposes but in a better way.

Maybe merging it with the stage status is a good option:

  • it would stop those obtrusive notifications from hiding the action

  • it would show all the loot collected on the stage in a better way. A simple pulsing/shaking animation whenever something new is added would do the trick (cf image below)

Status: Cancelled1 comment

Log in to comment and vote

Comments1

  • Michael Mccallum

    Team•

    Jul 30, 2024

    Hello,

    Thank you for the feedback, I created a ticket and will let you know if we will implement your suggestions.

    Have a good day.