Allowing users to change their in-game name once every 90 days, provided the new name is not already taken. Sometimes, the name you pick initially isn't the name you want to keep forever. This feature could give players the flexibility to update their identity, align with new teams or preferences, and enhance their connection to the game. Limiting changes to once every 90 days could ensure fair use and prevent abuse.
We could also consider implementing a fee for name changes, similar to practices on other platforms and games. Implementing this feature could improve user satisfaction and engagement, offering a balance between flexibility and regulation.
For reference, several social media platforms and other games allow users to change their display names, often with certain limitations or cooldown periods. Here are some examples:
Facebook: Users can change their name every 60 days.
Twitter: Users can change their display name at any time.
Instagram: Users can change their display name at any time.
Discord: Users can change their nickname in each server and their username with certain restrictions.
Reddit: Users cannot change their username, but can change their display name.
League of Legends: Players can change their summoner name for a fee.
Fortnite: Players can change their display name every two weeks for free.
Steam: Users can change their profile name at any time.
World of Warcraft: Players can change their character name for a fee.
Minecraft: Players can change their username once every 30 days.
Overwatch: Players can change their BattleTag once for free, subsequent changes for a fee.
Xbox Live: Gamertag changes are free for the first change, with a fee for subsequent changes.
PlayStation Network: Users can change their online ID, with the first change free and subsequent changes for a fee.
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Completed
π‘ Feature Request
Over 1 year ago

yolaEric
Get notified by email when there are changes.
Completed
π‘ Feature Request
Over 1 year ago

yolaEric
Get notified by email when there are changes.