There were a lot of moments in the game where after a level up in ability upgrades 2 similar choices were given (one of them was better and the other was worse). in this case, instead of 3 options, there are 2, because the one that is better will be taken 100% of the time. for example, 3 upgrades are available:
1. increases damage dealt by 5%
2. increases crit chance by 5% for bomb
3. increases damage dealt by 7%
in this case, you get 2 options to choose from, because it is obvious that every person will choose 7% instead of 5%. That's why it's better not to offer the same type of upgrades, so that there is more choice.

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Cancelled
π‘ Feature Request
Almost 2 years ago

polex.
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Cancelled
π‘ Feature Request
Almost 2 years ago

polex.
Get notified by email when there are changes.