Currently the shared farming space is taken over by only a few players. Disease has almost no effect in clearing those spots and is also way overpriced compared to curing a disease.
Proposal:
Put a cooldown timer on shared farming plots. If you harvest a crop on a shared farming plot you automaticaly enter a cooldown period over 24h for this exact plot.
Also curing diseases should be the same cost as induce disease. Both should cost about 20-50 gold. This would serve as a great gold sink and make farming more fun.
if the disease is not cured in the time when the plant would otherwise be ready for harvest, it dies and the space becomes available
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In Discussion
π‘ Feature Request
High Priority
Over 1 year ago

moolahbtc
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In Discussion
π‘ Feature Request
High Priority
Over 1 year ago

moolahbtc
Get notified by email when there are changes.