Constant Display of Max HP in Player HUD

I would like to suggest an enhancement to the in-game health display. While in a party, players can see both the current and maximum HP of their party members, which is extremely useful for coordinating strategies and managing resources. However, for individual players, the game only shows the current HP.

I recognize that there might be limited UI real estate for adding a maximum HP number. Despite this challenge, displaying both current and maximum HP for individual players at all times could be incredibly beneficial. This feature would provide a clearer understanding of one’s health status, enabling better decision-making when choosing an upgrade relic.

Currently, players can only ascertain their maximum HP when they have reached full health, typically restored at an oasis or through the ‘Renew’ ability. This method can be inefficient and does not always give players a continuous or immediate understanding of their health capacity during gameplay.

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Upvoters
Status

Cancelled

Board

💡 Feature Request

Date

Over 1 year ago

Author

yolaEric

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